Distracked is a 3D 2-player game where you either play as the distracted driver, or the distracting passenger. Your goal as the driver is to drive the passenger to a hospital without breaking any laws; the passenger's goal is to distract you and make you lose the game.

Download beta version here

During this project, I was the lead 3D Artist - I mainly focused on modeling all the environmental buildings, create the tiles for procedural generation, and I textured and implemented ALL art assets! Implementing these assets gave me direct, hands-on experience with Unity as an artist.

Concept art done by Dara Bachvarova

Tasty Headset Team

Lead 3D and Texture Artist

Concept, 3D and Promotional Artist

Game, Prototype and Level Designer

Sophie Valkhof

Sound and Research Designer

Procedural Art and Level Programmer

Mechanics Programmer

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